The Playstation VR Headset Review

playvr

It should be no surprise that PlayStation has entered into the world of virtual reality and much like its previous consoles, users will be pleased with what is in store. While not expected to reach high-end levels such as those seen with the Oculus Rift, the fact of the matter is that an affordability and numerous games to choose from both enable this headset to offer much more than clear graphics alone. As of the time that this article was written, the confirmed global release date was 13 October 2016. So, there are still a few questions which have yet to be answered. We should nonetheless take a look at what we know so far about this unique variant.

Design and Integration with PlayStation 4

The sleek and streamlined appearance of this virtual reality headset truly gives an impression of a science fiction movie. LED lighting on the top and bottom of the display provide a one-of-a-kind visual appeal that can hardly be matched even by rivals such as Samsung. Another notable difference is that the PlayStation model does NOT require the use of a separate graphics card. Instead, it integrates directly with the PlayStation 4 platform through the use of a small black box (the details of which are not yet fully understood). This is much more convenient for the user and thankfully, the lack of a dedicated graphics card also lowers the end price of the unit significantly.

Performance and Hardware

HTC and Oculus have already started to redefine performance in terms of VR and this PlayStation headset tries to keep up the pace. Unsurprisingly, 1080 pixels of resolution are now considered to be standard and two OLED screens of 120 Hz each offer respectable levels of clarity. However, there is a potential problem brewing here.

The PlayStation VR headset is quite demanding in terms of frames per second and streamlined movements. This could become a major issue when we consider that the PlayStation 4 base unit is now a number of years old. It is meant to offer only 60 frames per second in terms of output and naturally, this is hardly capable of meeting the needs of the headset itself. One solution could be a rumoured update to the PlayStation 4 simply known as the PlayStation 4.5. It is for this reason that you may want to hold off purchasing the VR headset until Sony confirms this rumour later in the year (and hopefully well before the release date of the unit itself).

All in all, the PlayStation VR headset is seen as being quite comparable to other medium-end models currently on the market. The main stumbling block is the use of the somewhat outdated PlayStation 4 base unit. Although the number of games and applications is already impressive, we have yet to see whether or not developers can address the nagging issue of the PS4 through a hardware update before the release of the unit towards the end of this year.